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Channel: PreMortem Games, Author at PreMortem Games
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Mobile market in December sees new monetisation and big collaborations

December was an interesting month for the mobile market. We saw high profile entertainment franchises collaborate with some of the top mobile games. There were musical collabs as well, with several...

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Analysis • How startups can survive the coming storm

Author David Kaye is co-founder and General Partner at F4 Fund. This article originally appeared on his Substack Game Stuff.  Specialist VC firms that fund game development are a relatively new...

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Last year in Sweden 44% of new game industry workers were women

Top image: Jonas Åkerlund for 30 years Dice The Swedish games industry is booming according to the 2023 Industry Report by Dataspelbranschen, Sweden’s trade association for video game companies. In...

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Attracting investors and publishers with the right kind of game demos

Disclosure: This article has been written as a part of a paid cooperation with Xsolla Game demos are as important to a successful game marketing strategy as trailers and advertising. They enable...

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Diverse Voices, New Stories Challenge – Submit original games that improve...

Games for Change announced the launch of the Diverse Voices, New Stories Challenge. A program that aims to improve representation and increase visibility for underrepresented creators in the mobile...

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Iteration doesn’t mean moving forward and backward through development

This article is part of the game-dev advice newsletter Levelling the Playing Field by Rami Ismail. If you want to know more about the art, craft and science of game development, subscribe here. A lot...

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When it comes to copy writing (for press and pitches) forget the fluff and...

This article is part of the game-dev advice newsletter Levelling the Playing Field by Rami Ismail. If you want to know more about the art, craft and science of game development, subscribe here. The...

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Based on 2023’s data, which casual game genres are likely to perform well in...

This article is written by Alexandra Doroshenko from AppMagic. Top image: Merge Mansion. 2023 turned out to be no less challenging for the mobile market than the year before. User spending went down...

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Hypercasual games stagnate, but Japanese publisher KAYAC maintains faith

This article is written by Diana Levintova from AppMagic. Top image: four of KAYAK’s hypercasual games. There has been a lot of talk about the future of Hypercasual games: how the market has been in...

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Rami Ismail • Find your USP by describing the game in one or two sentences

This article is part of the game-dev advice newsletter Levelling the Playing Field by Rami Ismail. If you want to know more about the art, craft and science of game development, subscribe here. The...

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How to get more and better Steam reviews for your game

top image: Bramble: The Mountain King by Dimfrost Studio. Author: Michal Napora of 32-33 Steam reviews can make or break a game. Sure, I might be exaggerating a bit here, but launching a game in a...

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Renee Gittins, developer of Potions: A Curious Tale faced death threats after...

Renee Gittins, indie game developer of Potions: A Curious Tale, faced severe harassment after the release of her game on Steam earlier this year. When EA unexpectedly dropped their back catalog just...

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Analysis • How startups can survive the coming storm

Author David Kaye is co-founder and General Partner at F4 Fund. This article originally appeared on his Substack Game Stuff.  Specialist VC firms that fund game development are a relatively new...

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Jay Powell of IndieGameBusiness and the Powell Group: “Never take your foot...

Jay Powell, founder and CEO of Powell Group and IndieGameBusiness, worked in the games industry for well over a decade in different roles, when he started the Powell Group. “I realized that there’s a...

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Horror game POOLS filtered the negatives out by keeping the demo up after...

Author: Michal Napora of 32-33 Should you take your demo down before the game comes out? Usually Steam marketeers would advise you to do so, but sometimes it’s smart not to listen to the experts and...

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Button City by Subliminal Gaming wins the 2024 Diverse Voices, New Stories...

Games for Change, in partnership with HP and Google Play, announced the winners of the second annual Diverse Voices, New Stories Challenge at the 2024 Games for Change Festival. The challenge is an...

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Acording to Newzoo, 80% of consumers worldwide play video games

Image by Freepik Over three quarters of all consumers around the world play video games and the younger audiences (Gen Alpha and Gen Z) are engaged the most. Those are just some of the outcomes of the...

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Hypercasual games market keeps shrinking, still 3.38 billion downloads last 3...

The AppMagic Hypercasual games recap for the second quarter of 2024 unveils some interesting information about this specific part of the mobile games market. The hypercasual games market has been on a...

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Console revenues decline as PC soars; Mobile still dominates in $187 billion...

The global games market is navigating a period of slow but steady growth, according to Newzoo’s Global Games Market Report 2024. Despite a decline in average playtime since early 2021 and increasing...

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Hypercasual games market continues to decline, but still nearly 3 billion...

According to the AppMagic numbers, this quarter, the hypercasual games market shrunk by 12%—down to 2.98B total installs compared to the previous quarter. The case is about the same for YoY...

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